Hello everyone! I am Jonathan Gregoire and I have been a professional Game Designer since 2013.
Most recently, I was rehired at E-Line Media to work on a brand new game they were developing for the past 9 months. The game unfortunately is unannounced and untitled, and was cancelled when the Seattle studio was shut down recently.
A little while ago, I was the Lead Game Designer at Colabee Studios, working on the First Person Adventure game The Forest Song. The game has recieved a lot of press and excitement, even though it is only in its prototyping phase. The project ended due to a lack of funding.
From June 2014 to July 2015, I worked at E-Line Media as a Level Designer on the well received Never Alone. After shipping Never Alone, I was promoted to Lead Designer on Never Alone: FoxTales where I helped oversee the level/puzzle design and narrative workings of the DLC.
Working at E-Line and getting to work on such an already beloved franchise was really amazing, but I have also started my next step in the industry and am no longer at
E-Line or Colabee Studios. (Hence the long over due website update)
A few other quick bits about me, I was the Creative Director on the award winning Chained, my final Game Project at Digipen Institute of Technology and I got my start as a professional Game Designer through the no award winning Roller Coaster Rampage.
Jonathan Gregoire - Game Design
I started doing contract work for a start-up company called MyPad3D that focuses on VR experiences for corporate products.
More interestingly, I have begun to prototype my own card game on the side and have been volunteering with Sunbreak Games on an unannounced product.
With a heavy heart, E-Line Media has shut down the Seattle studio, laying off everyone including myself. I am currently looking for new opportunities.
Began working at E-Line Media again as a Level Designer on an unannounced and untitled game.
Updating my website to reflect the work I did on the Forest Song with Colabee Studios. Unfortunately due to funding issues, I am no longer with them, so I am currently looking for new opportunities.
Lots of new stuff since I last updated. Added in a short comic I made called Old Debts. Also have put up information about my role(s) on Never Alone and Never Alone: FoxTales.
Promoted to Lead Designer on Never Alone: FoxTales at E-Line Media.
Graduated Digipen as a BAGD and with a Cum Laude. Started working at E-Line Media as a Level Designer.
Uploaded a new Beta build of Chained. Also just put up the old builds of the game for anyone interested in our very quick process and progress.
I recently wrote a paper that was published for the IGDA about the benefit of Paper Prototyping. You can read it at this following link: http://newsletter.igda.org/2013/11/30/student-beat-faceoff-the-influences-of-board-games-on-video-games/#!